Hello everyone! Long time no see!
Slowly but surely we move closer to the Alpha-version and a closed Alpha-testing. We would like to tell you a little about what the Altiros team is working on right now and what you can expect in the nearest future.
We launched a multi-player
Altiros Online is an online game for multiple players! But everything we showed you up to this moment worked only in the single mode. That is changing now, our team transferred all the functions to the server, and the new content is made simultaneously for both sides, client and server.
We added the first animals to our game. Models, animation, their behavior and the ways to fight them — all these things are ready on the required levels.
So far we only have Apers and Dugambas. At the moment we are working on the rest of the animals, as well as the monsters (by the Alpha launch we definitely plan to have monsters!)
Optimized and Improved the Building mode
If you saw the videos you could have noticed that the delays during construction were tremendous — after pushing the button and actual change of the world there is not less than half a second delay, which is quite unpleasant. This was caused by the fact that chunk re-assembling is a heavy process, which we had to adjust. You can find the gif of how it is happening now on our Twitter.
We continue to conquer the world generation process
This is a complicated process, but our best minds are working on it non-stop. All the screenshots and videos in the worlds that you could have seen prior to this moment, are made in biomes that are filled in without any specific logic or reason, which is not the way it should be: mushrooms are supposed to grow as bunches in one spot and not one by one; the moss should only exist under the trees, and the number and spacing of the objects should be properly balanced. At this stage we have mastered all major technical and essential issues and we are finalizing the last biomes. You can see the screenshots of some of the new biomes in gallery below.
Improvement and re-modeling of the graphics
Apart from the above, before recording the next video we wanted to renew all the graphics in the game. Maybe you have noticed in the videos that at the moment Altiros Online has some issues with lightning that not only make the whole picture look worse, but also do not let us add some special and atmospheric features, like falling leaves, sky effects (oh, we really do want to show you the complete sky of Altiros!), as well as changes in the gamma of each biome (the Oak Grove has to be darker, the Malachite Grove – more magical, etc.). To do that we need to improve the engine and that is a work in progress.
But we are almost done renewing the biome textures: the color palette of each biome is now more complete and seamless, while also more detailed. You can see some before and after screenshots in our gallery:
And this is done in each biome :) You will see more screenshots and videos with improved graphics and textures in the nearest future!
You did not have a chance to see it yet, but we have almost finished creating this biome. The most magical of the first ones in the game is the Malachite Grove. The screenshot of the biome can be seen below. We still use the random generator, so the final result is going to be much better.
Our artists and programmers are working on the creation of a new character – the old one will be remodeled. We are also going to add a female character and the customization options.
Changes in the Team
After the project announcement and web-site launch we have received an enormous number of requests from people willing to join our team. We are grateful to everyone who contacted us and we are truly sorry if we forgot to respond to someone. As a result of this wave of interest we were joined by two concept artists and one animator.
We plan to expand our team even more and now we are looking for a person responsible for the communications with the gamers – as soon as we can do this the news are going to be much more regular. Up until that moment we apologize for our irregular news updates.
Our Web-team stays busy: we took into account your suggestions and glitches that you found on the website and we adjusted everything accordingly. We also added a new darker skin for the website for those who disliked the original white color – you can change the skin color in the Settings section.
In the nearest future we plan to record new videos and we hope you will enjoy watching them.
Always with you
The sea of dry grass burnt out by the sun and clinging to the warm sandy soil along with the rough shrubs and twisted trees – this is the Savannah biome of Altiros. Hot wind is the sovereign ruler of this land, - there is nothing that can stop or slow down its endless flight. The grand eucalyptus trees of different forms and sizes prefer solitude and are widely spaced, they let the wind flow easily through the terrain, while the numerous shrubs of saxaul are too small to even be noticed by the wind.
The infinite and free brown savannah is overlooked by the endless sky and the cumulus clouds from time to time pouring short but intensive rain showers over this drought-ridden terrain, sometimes even with storms, lightning and thunder. This is when everything stops in the savannah – the deafening and powerful peals of thunder roll above the land and make the small animals hide in anticipation in their burrows, and those larger – run from their hiding places under the trees.
The travelers wishing to settle here will have to face the scarcity of water, which is an important part of farming. Apart from that the layer of the rich soil of savannah is very thin and below it the farmer will find a much thicker layers of sand which in turn is resting on a rocky bed. In order to make these freedom-loving lands obey and regularly provide the owner with a heavy harvest, a lot of hard work has to be done. But those brave and strong enough to do it can gain a significant fortune from the endless and wild lands of savannah.
On the barren sandy soil of the Altiros Online world despite their will for life neither the mighty oaks with their rough and uneven branches in the mysterious darkness of the forests, nor the thin birch-trees full of light and bringing clear joy to the passing wanderers in the rays of sunshine, nothing can survive. Only the even lines of the tall pine trees are reaching for the sky. The passerby who walks into the bright and majestic pine forest has a clear view through the perfect timber trunks of the trees. The pines that stand as the guards of honour of this land are covered with elaborate ornament burning with all shades of rust and red in the sunset. Sometimes the gentle carpet of green moss shyly embraces the roots and trunks of the older trees, hiding from the intimidating grandeur of the imperial trees in the shadows as far as possible from the scorching rays of merciless sun. The pine forest reminds the strangers of the quiet awe and reverence of cathedrals, almost like if this was a shrine of the goddess of Nature where the perfect pines are the best columns to ever support the endless clear blue sky.
The tranquil silence is the sound of this ancient place only sometimes interrupted by a quiet rustle or an occasional squeak of small inhabitants of the forest. The light creak of the giant pines crowns far above the head is caused by the irreverent wind that has no desire to avoid any obstacle on its way, even the one of such grace and grandeur.
Although the colors of the pine forest are not like the joyous or bold palettes of some biomes, the wanderer tortured by hunger can easily find food here – it is not a rare occasion to find lush blueberry plants here offering their soft and juicy berries under the pines. They say there are no blueberries in any other place apart from the pine forests. But more than that, if the stranger looks a bit lower he might find a tasty and nutrient nice surprise – ginger chanterelle mushrooms grow under the pines and wait for their finder to enjoy their crispy rich flavour that is so popular among many gourmands of the multiworld.
Sometimes walking among the tall columns of this nature’s cathedral one can find a small cozy clearing where among emerald green grass the beautiful and gently lilies of the valley hide from the strangers, while bathing in the warm sunlight reaching for them through the dark green pine tree crowns far in the sky. Many travelers that failed to find a nice place for themselves in other biomes with a sigh of relief put down their heavy loads, lay on the grass and stretch up their legs right after seeing the fragile white flowers in the shadows of majestic pines. It feels like these flowers are not here by the chance, it is almost as it the reserved yet kind pine forest itself with its scarred ages old trees is showing its true caring nature, welcoming and greeting the tired guests, trusting them and sharing with them its most gentle, precious and beloved gift. Will the grand pine forest trust you as well? Will it show you the tenderness and beauty of its true heart?